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Welcome to my blog! This is my journey, my first steps into the world of fictional writing. This blog is an online journal of sorts, where I share the progress of my work as well as what I have learned along the way. I hope you enjoy your time with me and that my experience may be of some use to you.
Showing posts with label dialogue. Show all posts
Showing posts with label dialogue. Show all posts

Friday, November 27, 2015

BOOTCAMP LESSON 8: Dialogue tags


Welcome back!




Time for another installment of BOOTCAMP! This month we will focus on dialogue tags, a subject I covered earlier this month. The goal of today’s game will be to see how different tags can affect dialogue.




Lesson 8: Dialogue tags



Dialogue tags serve to indicate who’s speaking in a written text, which is important when a large group of characters are involved in a scene; the more people taking part in a conversation, the greater the need for dialogue tags to identify the speakers.


The tags are usually composed of at least one speaker and a verb in order to accomplish their purpose. However, we can also use them to help accentuate dialogue, control tension, clarify information or describe actions.


The goal of this writing exercise will be to take the two offered scenarios and their corresponding conversations and add dialogue tags to them. If you want to make things interesting, come up with at least two different sets of tags for each scenario, which will change the conversations tone while staying true to their original theme.


So here are today's guidelines!


  1. Below are two scenarios to work with.
  2. Following each scenario is a short conversation.
  3. Write tags and punctuation for each line of dialogue.
  4. The tags must help reflect the tone and subject of the scenario.


Scenario 1:

Hospital room


Ana is sitting in a hospital bed, typing away on her laptop. She has spent the last few days in intensive care, recuperating for a serious injury. Ana notices John entering the room to visit her. Even though John saved Ana’s life, he was also responsible for the accident that injured her in the first place.  


  • John: Hey Ana
  • Ana: Come in John
  • John: How are you feeling
  • Ana: Well, right now I don’t know if I should kiss you or kill you
  • John: I’m sorry
  • Ana: Don’t be, not like it was entirely your fault. Besides, I’d be dead right now if it weren’t for you


Scenario 2:


coffee, shop, business, interior, inside, summit
Coffee shop


John is sitting at a table in a coffee shop, working on a school assignment on his laptop. His friend Evan arrives, looking like he was out partying all night, and takes a seat next to him. John is trying to concentrate on his work while Evan tries to start a conversation.


  • Evan: What have you been up to. You said you’d come by my place.
  • John: Sorry Evan, I have to finish this assignment. It’s due by Friday.
  • Evan: So. You still have 4 days to work on it.
  • John: Today is wednesday, that party was two days ago.
  • Evan: Oh yeah.
  • John: Besides, I’m almost done, I just need to read through it again and check for mistakes.
  • Evan: So what you’re saying is that you’re done, just to anal to let it go.


For those who aren’t afraid to share their entries, feel free to submit your backstories as a reply to this post, or send them to me privately. I may create a new page on my blog for submissions.


Remember, this is a game, so no posting bad comments about other people's entries. Hope you have fun giving this exercise a try. Until next time!


Cheers,


Patrick Osborne

Friday, November 13, 2015

Dialogue tags


Welcome back,




           While reviewing another writer’s content, I came across a subject that caused me to question my methods. In this case, that particular aspect of writing was dialogue tags.


For years now I have been writing stories using tags in a way that were constant, but did my best to avoid repetition. Recently I read a book who used a similar tactic (constant, but not so divers) and realised just how tiring reading it was. This made me realise how badly I needed to learn more on this subject, so let’s take a closer look at dialogue tags.


Now we’re talking.


In movies, television, graphic novels, comic books or other visual media, the audience can see who is talking. This fact is not so obvious when reading a book, which is why writers use what is called “dialogue tags” to constantly indicate who’s speaking. Dialogue tags are usually composed of at least one speaker (identified either by a noun or pronoun) and a verb indicating a way of speaking (most popular are said and asked). The tags importance becomes significant with every characters involved in a scene; the more people involved in a conversation, the greater the need for dialogue tags to identify the speakers.  


These tags appear so often in written fiction that they become invisible to us as readers, which is precisely the point. In order to keep the reader focused on the story, the tag must draw as little attention to itself as possible. However, these tags serve other purposes as well. Here is a list of what dialogue tags can do in a story:


  • Identify the speaker: As I mentioned before, the basic goal of a dialogue tag is to identify who is talking during dialogue.
  • Mimic speech: Dialogue tags help break up long winded speeches into meaningful and palatable chunks by creating pauses in the narrative, just like people do in actual conversation. This helps simulate speech patterns, add a sense of rhythm to the conversation, and helps avoid “walls of text” style dialogue.
  • Clarity: A good balance between dialogue tags and action allow the characters to interact and add a feeling of depth to the conversation. By facilitating action and interaction between characters and/or the environment, readers get a better feel for what is going on.
  • Manageability:  Though some characters can be preachy or wordy, most people do not use long winded dialogue during a normal conversation. Instead they tend to speak in short phrases or single words.  In these cases, dialogue tags can cut lengthy dialogue into more manageable pieces for the reader.
  • Control tension: When a dialogue tag is paired with a description or an action, it can contribute to the mood and tension of the narrative. Describing speech delivery can totally change the meaning of a scene. Quick example: “Hello” he said joyfully or “Hello” he grunted have the same dialogue but wildly different tone.
  • Adding description: People rarely stand still while talking. By inserting the occasional tag or action in the middle of dialogue, the writer can contribute to the depth of the story. This tool can help flesh out details in the setting, or give information of the characters.


Now that we have established what is a dialogue tag and what is their purpose, let’s take a look at the different ways to use them within within a story. By my understanding, there are four types of tags: the basic tags, the descriptive tags, the action beat and no tags. To create a compelling dialogue, a writer must learn to balance all of these methods so that none of them pull the reader out of the narrative.


Basic tags:
These are short and simple, meant to draw as little attention to them as possible, while serving their purpose of identifying the speaker. Primary examples are said and asked, but basic speech tags can also include less-common verbs, such as suggested, noted, exclaimed, hollered, begged, whispered, etc.


No tags:
On occasion, it is possible to carry on a conversation by using no tags at all, simply because it is obvious who is talking. The absence of dialogue tags is most commonly seen in situations where there are only a small amount of people talking.


Descriptive tags:
Adding adjectives and adverbs to dialogue tags can provide insightful information about the speaker or the speech. Quick examples are he said angrily or she asked innocently. It is suggested that descriptive tags be used sparingly, that way they have more of an impact when they appear. Having too many of descriptive tags will cause them to lose their power, The reason to be mindful of descriptive tags is because they might tell the story to the reader rather than show it to them.


Action beats:
By separating dialogue passages with small inserts of action, the writer can successfully announce who’s talking and provide additional information. Used effectively, action beats can help the reader better understand the character and/or story elements, and add some movement to a scene. While using action beats, writers must be mindful of the story’s pacing. During a quick paced action scene, adding too many actions beats may clutter the text, slowing the story pace down, thus having the opposite effect which the writer is trying to obtain.


Punctuation rules around dialogue can be a daunting task to some writers as they differ from normal writing. Working in action beats, character traits, keeping track of who is talking all while trying to make the text flow in a conversation can be a challenge unto itself. Here are some examples of proper and improper use of punctuation based on different situations.


Sentence that starts with the dialogue tag:
  • Correct: Evan said, “I’ll see you tomorrow.
  • Incorrect: Evan said. “I’ll see you tomorrow.”
  • Correct: Lindsay asked, “But why?
  • Incorrect: Lindsay asked, “but why?
  • Correct: Grabbing her by the arm, John said, “Quickly, this way.”
  • Incorrect: Grabbing her by the arm, John said “Quickly, this way”.


Sentence that ends with the dialogue tag:
  • Correct: “I’ll catch you later,” he said.
  • Incorrect: “I’ll catch you later.” He said.
  • Correct: “Why does it matter?” she asked.
  • Incorrect: “Why does it matter?” She asked.
  • Correct: “Please don’t touch that,” he said, taking the book away from John.
  • Incorrect: “Please don’t touch that.” He said, taking the book away from John.


Sentence with the dialogue tag in the middle:
  • Correct: “I’ll be waiting for you,” he said, “with bells on.”
  • Incorrect: “I’ll be waiting for you,” he said “with bells on.”
  • Correct: “That’s it,” she said, “now you’re going to get it!
  • Incorrect: “That’s it” she said, “now you’re going to get it!
  • Correct: “I don’t know,” he said in a weak voice, “I’m not up to it.
  • Incorrect: “I don’t know”, he said in a weak voice, “I’m not up to it.


Dialogue tag that separates two sentences:
  • Correct: “Wait,” Evan said. “How will I find you in this mess?
  • Incorrect: “Wait,” Evan said, “How will I find you in this mess?
  • Correct: “How come?” she asked. “I thought you were ok with this.
  • Incorrect: “How come?” She asked, “I thought you were ok with this.
  • Correct: “No,” John said, raising the gun. “Not this time.”
  • Incorrect: “No,” John said raising the gun. “Not this time.”


More than one sentence assigned to a dialogue tag:
  • Correct: “Close the door behind me. I’ll see you at the loading dock,” he said.
  • Incorrect: “Close the door behind me. I’ll see you at the loading dock.” He said.
  • Correct: “I love you. It’s all that matters,” Lindsay said.
  • Incorrect: “I love you.” “ It’s all that matters,” Lindsay said.
  • Correct: “When did this happen? Where was I?” he asked in a panic.
  • Incorrect: “When did this happen? Where was I?” He asked in a panic.

Action beats, before and after dialogue:  
  • Correct: Evan raised a hand. “Umm, I have a question.”
  • Incorrect: Evan raised a hand, “Umm, I have a question.”
  • Correct: “I don’t care what she said.” She crossed her arms.
  • Incorrect: “I don’t care what she said,” she crossed her arms.
  • Correct: Ana motioned for the ratchet. “Pass me that please.”
  • Incorrect: Ana motioned for the ratchet, “pass me that please.”


           I have learned about the importance of dialogue tags, but in the end, they should help accentuate dialogue or be invisible to the reader. Dialogue should be strong enough to stand on its own, and not rely on synonymous attributions or overused adverbs to get the message across.


Until next time.


Cheers,

Patrick Osborne

Monday, June 22, 2015

BOOT CAMP LESSON 3: Personality




Hello Again!



Welcome back to the third installment of BOOTCAMP! In today’s writing game, we will focus on how to make your Characters Personality stand out from one another. The purpose of this exercise is to practice accentuating contrast between character personalities.



Lesson 3: Personality


When writing, it is important to make your character's stand out from each other. If all the characters were the same, stories would become bland and they would hold little interest for the reader. For example, imagine a Police Drama, where all the officers were "good cops", then the story would get old quick. And if all the actors were "bad cops", then not much work would be done. Thus it is important to have variety, as too much of the same thing will simply be lost and perceived as background noise.


Another point to remember, is that there are benefits in having different personalities play off of each other. One actor who is seen as witty and straightforward, can play very well if paired with someone more serious and traditional (see the Lethal Weapon series for a good example). Another good example would be Batman and the Joker; this classic relationship is based off of how polar opposites react to each other.


But again, it is also important to remember not to always go in the same direction! If all Batman villains were like the Joker, then the series would have lost interest a long time ago. Variety is good, and there is a time and a place for any type of characters (but keep in mind the previous lesson on Integration in order to be sure it fits the setting).


So for today's game, your job will be to describe a morning show hosted by : YOU! The goal is to interview four people of various background... all at the same time! You will ask them three questions regarding a specific subject and have them answer in a way that clearly shows their different personalities.


So, here are today's guidelines!


Rules


  1. Below are Five "Topics", generic subjects to cover with your guests. Select ONE of the Five topics to work with.
  2. Below the topics, are Five different, stylized personality backgrounds based off of the alignment system. Feel free to create your own guests, but they must be of the following backgrounds. (You must offer a 1 phrase introduction to each guest, and each guest may reply with one phrase before starting the interview).
  3. Ask Three short questions to the guests you created.
  4. All Five guests must reply to each question at the same time.
  5. Within each reply, characters may choose to interact with each other, or simply reply to the questions, whichever fits their personality the most.


Topics


  1. Law enforcement: What is considered too far?
  2. Modern Education: Is the next Generation ready?
  3. Weapon Registration: Is it necessary?
  4. Pollution: What steps should be taken?
  5. Retirement: When is enough, enough?


Backgrounds:


  1. Lawful Good: These characters typically act with compassion, honor and a sense of duty. A Lawful Good nation would consist of a well-organized government that works for the benefit of its citizens.
  2. Neutral Good: These characters believe so strongly in concepts such as honor, order, rules, and tradition, that they go before their own needs. A Neutral Good society would enforce strict laws to maintain social order and place a high value on historical precedent.
  3. True Neutral: These characters tend not to feel strongly towards any alignment. People acting out of personal interest, who lack the capacity for moral judgment, or who play all sides to suit themselves are considered True Neutral.
  4. Lawful Evil: These characters show a combination of desirable and undesirable traits. While they usually obey their superiors and keep their word, they care nothing for the rights and freedoms of other individuals.
  5. Chaotic Evil: These characters tends to have no respect for rules, other people's lives, or anything but its own desires. They set a high value on personal freedom, but do not have any regard for the lives or freedom of other people.


For those who aren’t afraid to share their entries, feel free to submit your backstories as a reply to this post. Remember, this is a game, so no posting bad comments about other people's entries.


Hope you have fun giving this exercise a try. Until next time!


Cheers,


Patrick Osborne